Ranks

Hitman Card Game Badges, Feats, and Daily Challenges

Roblox badges, in-round feats, 100-win cosmetics, and the daily quest list that actually prints Chips.

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Badges and Challenges

Hitman Card Game tracks two trophy shelves: Roblox badges on your profile, and in-round feats that fire mid-table. Daily Challenges sit beside them as the Chip engine. None of these change Angel math. They do change whether you own Reverse Thunderbolt and the Conqueror sleeve.

Ranks (Book Worm → Hitman) are a different track — see ranks. This page is badges, feats, and the 24-hour quest board.

Game badges

  • Hitman Academy — finish the optional tutorial on first join. Do it. Free explanation of Hitman vs Angel.
  • Victory — win any eligible game (first 1st-place).
  • King / Champion — community names vary; the 10-win badge is the “win 10 games” milestone (Roblox lists Champion in some UIs, King on the wiki).
  • Conqueror — 100 wins. Rewards Reverse Thunderbolt card effect and Conqueror sleeve. This is the long grind.
  • Beta Player — played during Beta. The experience is still labeled Beta in 2026, so most accounts have this as a freebie.

Wins for these counters usually mean taking first, not merely surviving to third. Bot tables may not credit what you want — host real players from Rooms when you are close to 100.

In-round feats

  • Eclipse — be alive when Eclipse is played. Requires a table that still has that Vaulted card (custom decks).
  • Full House — 10 different types in hand at once (Future + Skip counts as two types, not two copies).
  • Bad Fortune — Future shows Hitman in all three peek slots. Nightmare peek, funny badge.
  • At War — 10x Attack on you (five Attack cards, since each adds 2x).
  • Immortal — survive Hitman 10 times in a single round via Angel or Mirrored Angel. Needs a cursed custom deck or incredible chaos.
  • Unlucky — the first player of the round draws Hitman on turn one. You cannot earn this if you did not go first.

These are screenshot bait. They are not Ranked requirements.

Daily Challenges

Every 24 hours you receive three quests, one per difficulty, from random categories:

CategoryDiff 1 (100)Diff 2 (250)Diff 3 (500)
Win matches135
Play matches3510
Play cards102030
Play certain cards5 / 10 / 15 of a named type (Angel, Attack, Future, Skip, Mirror, Inferno, Reverse, Cancel, Shuffle, or Bottom)
Outlast players51015

Clearing the full list also grants 5 of each token (Holo, Mosaic, Prismatic, Mutation) — the same tokens codes sprinkle. You may spend 50 Robux to reroll the set or skip the timer. That is optional; most players just play Casual rooms.

Efficient badge hunting

  • Academy immediately.
  • Victory in a 2-player bot-off friends room if public tables bully you (confirm Chip/badge credit).
  • Conqueror as a background count while you actually learn tips.
  • Eclipse only after buying Deck Customization and loading a Vaulted mix.
  • Full House in a 10-player chaos room with Starting Cards at 10.

Do not buy “badge scripts.” They are stealers (executor setup). The 100-win sleeve is a time trophy, not a pay-to-skip.

When a new seasonal badge appears (holiday events, art contests), updates will note it. Until then, this list is the shelf.

FAQ

Frequently Asked Questions

Quick answers players actually search for.

How do I get the Conqueror sleeve?

Win 100 games. It also grants Reverse Thunderbolt.

Can I still get Beta Player?

If the experience is still in Beta when you join, yes. Many 2026 accounts receive it automatically.

Do Daily Challenges require Ranked?

No. Most quests complete in Casual or Teams. Read the card-type names carefully.

What is Full House?

Ten different card functions in hand at once, not ten copies of Skip.